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2022-11-05
CocoaLumberjack - 适用于Mac和iOS的快速简单但功能强大且灵活的日志框架
CocoaLumberjack
CocoaLumberjack is a fast & simple, yet powerful & flexible logging framework for Mac and iOS.
How to get started
First, install CocoaLumberjack via CocoaPods, Carthage, Swift Package Manager or manually. Then use DDOSLogger for iOS 10 and later, or DDTTYLogger and DDASLLogger for earlier versions to begin logging messages.
CocoaPods
platform :ios, '8.0'target 'SampleTarget' do use_frameworks! pod 'CocoaLumberjack/Swift'end
Note: Swift is a subspec which will include all the Obj-C code plus the Swift one, so this is sufficient. For more details about how to use Swift with Lumberjack, see this conversation.
For Objective-C use the following:
platform :ios, '8.0'target 'SampleTarget' do pod 'CocoaLumberjack'end
Carthage
Carthage is a lightweight dependency manager for Swift and Objective-C. It leverages CocoaTouch modules and is less invasive than CocoaPods.
To install with Carthage, follow the instruction on Carthage
Cartfile
github "CocoaLumberjack/CocoaLumberjack"
Swift Package Manager
As of CocoaLumberjack 3.6.0, you can use the Swift Package Manager as integration method. If you want to use the Swift Package Manager as integration method, either use Xcode to add the package dependency or add the following dependency to your Package.swift:
.package(url: "https://github.com/CocoaLumberjack/CocoaLumberjack.git", from: "3.6.0"),
Install manually
If you want to install CocoaLumberjack manually, read the manual installation guide for more information.
Swift Usage
Usually, you can simply import CocoaLumberjackSwift. If you installed CocoaLumberjack using CocoaPods, you need to use import CocoaLumberjack instead.
DDLog.add(DDOSLogger.sharedInstance) // Uses os_loglet fileLogger: DDFileLogger = DDFileLogger() // File LoggerfileLogger.rollingFrequency = 60 * 60 * 24 // 24 hoursfileLogger.logFileManager.maximumNumberOfLogFiles = 7DDLog.add(fileLogger)...DDLogVerbose("Verbose")DDLogDebug("Debug")DDLogInfo("Info")DDLogWarn("Warn")DDLogError("Error")
Obj-C usage
If you're using Lumberjack as a framework, you can @import CocoaLumberjack;. Otherwise, #import
[DDLog addLogger:[DDOSLogger sharedInstance]]; // Uses os_logDDFileLogger *fileLogger = [[DDFileLogger alloc] init]; // File LoggerfileLogger.rollingFrequency = 60 * 60 * 24; // 24 hour rollingfileLogger.logFileManager.maximumNumberOfLogFiles = 7;[DDLog addLogger:fileLogger];...DDLogVerbose(@"Verbose");DDLogDebug(@"Debug");DDLogInfo(@"Info");DDLogWarn(@"Warn");DDLogError(@"Error");
More information
read the Getting started guide, check out the FAQ section or the other docsif you find issues or want to suggest improvements, create an issue or a pull requestfor all kinds of questions involving CocoaLumberjack, use the Google group or StackOverflow (use #lumberjack).
CocoaLumberjack 3
Migrating to 3.x
To be determined
Features
Lumberjack is Fast & Simple, yet Powerful & Flexible.
It is similar in concept to other popular logging frameworks such as log4j, yet is designed specifically for Objective-C, and takes advantage of features such as multi-threading, grand central dispatch (if available), lockless atomic operations, and the dynamic nature of the Objective-C runtime.
Lumberjack is Fast
In most cases it is an order of magnitude faster than NSLog.
Lumberjack is Simple
It takes as little as a single line of code to configure lumberjack when your application launches. Then simply replace your NSLog statements with DDLog statements and that's about it. (And the DDLog macros have the exact same format and syntax as NSLog, so it's super easy.)
Lumberjack is Powerful:
One log statement can be sent to multiple loggers, meaning you can log to a file and the console simultaneously. Want more? Create your own loggers (it's easy) and send your log statements over the network. Or to a database or distributed file system. The sky is the limit.
Lumberjack is Flexible:
Configure your logging however you want. Change log levels per file (perfect for debugging). Change log levels per logger (verbose console, but concise log file). Change log levels per xcode configuration (verbose debug, but concise release). Have your log statements compiled out of the release build. Customize the number of log levels for your application. Add your own fine-grained logging. Dynamically change log levels during runtime. Choose how & when you want your log files to be rolled. Upload your log files to a central server. Compress archived log files to save disk space...
This framework is for you if:
You're looking for a way to track down that impossible-to-reproduce bug that keeps popping up in the field.You're frustrated with the super short console log on the iPhone.You're looking to take your application to the next level in terms of support and stability.You're looking for an enterprise level logging solution for your application (Mac or iPhone).
Documentation
Get started using LumberjackDifferent log levels for Debug and Release buildsDifferent log levels for each loggerUse colors in the Xcode debugging consoleWrite your own custom formattersFAQAnalysis of performance with benchmarksCommon issues you may encounter and their solutionsAppCode supportFull Lumberjack documentation
Requirements
The current version of Lumberjack requires:
Xcode 11 or laterSwift 5.0 or lateriOS 8 or latermacOS 10.10 or laterwatchOS 3 or latertvOS 9 or later
Backwards compatibility
for Xcode 10 and Swift 4.2, use the 3.5.2 versionfor iOS 6, iOS 7, OS X 10.8, OS X 10.9 and Xcode 9, use the 3.4.2 versionfor iOS 5 and OS X 10.7, use the 3.3 versionfor Xcode 8 and Swift 3, use the 3.2 versionfor Xcode 7.3 and Swift 2.3, use the 2.4.0 versionfor Xcode 7.3 and Swift 2.2, use the 2.3.0 versionfor Xcode 7.2 and 7.1, use the 2.2.0 versionfor Xcode 7.0 or earlier, use the 2.1.0 versionfor Xcode 6 or earlier, use the 2.0.x versionfor OS X < 10.7 support, use the 1.6.0 version
Communication
If you need help, use Stack Overflow. (Tag 'lumberjack')If you'd like to ask a general question, use Stack Overflow.If you found a bug, open an issue.If you have a feature request, open an issue.If you want to contribute, submit a pull request.
Author
Collaborators
Ernesto RiveraDmitry VorobyovBogdan PoplauschiC.W. BettsKoichi Yokota (sushichop)Nick BrookFlorian FriedrichStephan DiederichKent SutherlandDmitry LobanovHakon Hanesand
License
CocoaLumberjack is available under the BSD 3 license. See the LICENSE file.
Extensions
LogIO-CocoaLumberjack A log.io logger for CocoaLumberjackXCDLumberjackNSLogger CocoaLumberjack logger which sends logs to NSLogger
Architecture
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