洞察探索国产操作系统如何助力企业在物联网领域实现高效管理与合规运营,提升数字化转型的能力。
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2022-11-02
SpringBoot+Netty实现简单聊天室的示例代码
目录一、实现1.User类2.SocketSession类3.SessionGroup4.WebSocketTextHandler类5.WebSocketServer类6.index.html二、效果
一、实现
1.User类
import java.util.Objects;
public class User {
public String id;
public String nickname;
public User(String id, String nickname) {
super();
this.id = id;
this.nickname = nickname;
}
public String getId() {
return id;
}
public void setId(String id) {
this.id = id;
}
public String getNickname() {
return nickname;
}
public void setNickname(String nickname) {
this.nickname = nickname;
}
@Override
public boolean equals(Object o) {
if (this == o)
return true;
if (o == null || getClass() != o.getClass())
return false;
User user = (User) o;
return id.equals(user.getId());
}
@Override
public int hashCode() {
return Objects.hash(id);
}
public String getUid() {
return id;
}
}
2.SocketSession类
import io-ty.channel.Channel;
import io-ty.channel.ChannelHandlerContext;
import io-ty.util.AttributeKey;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
public class SocketSession {
public static final AttributeKey
/**
* 用户实现服务端会话管理的核心
*/
// 通道
private Channel channel;
// 用户
private User user;
// session唯一标示
private final String sessionId;
private String group;
/**
* session中存储的session 变量属性值
*/
private Map
public SocketSession(Channel channel) {//注意传入参数channel。不同客户端会有不同channel
this.channel = channel;
this.sessionId = buildNewSessionId();
channel.attr(SocketSession.SESSION_KEY).set(this);
}
// 反向导航
public static SocketSession getSession(ChannelHandlerContext ctx) {//注意ctx,不同的客户端会有不同ctx
Channel channel = ctx.channel();
return channel.attr(SocketSession.SESSION_KEY).get();
}
// 反向导航
public static SocketSession getSession(Channel channel) {
return channel.attr(SocketSession.SESSION_KEY).get();
}
public String getId() {
return sessionId;
}
private static String buildNewSessionId() {
String uuid = UUID.randomUUID().toString();
return uuid.replaceAll("-", "");
}
public synchronized void set(String key, Object value) {
map.put(key, value);
}
public synchronized
return (T) map.get(key);
}
public boolean isValid() {
return getUser() != null ? true : false;
}
public User getUser() {
return user;
}
public void setUser(User user) {
this.user = user;
}
public String getGroup() {
return group;
}
public void setGroup(String group) {
this.group = group;
}
public Channel getChannel() {
return channel;
}
}
3.SessionGroup
import com.google.gson.Gson;
import io-ty.channel.ChannelFuture;
import io-ty.channel.ChannelFutureListener;
import io-ty.channel.ChannelHandlerContext;
import io-ty.channel.group.ChannelGroup;
import io-ty.channel.group.ChannelGroupFuture;
import io-ty.channel.group.DefaultChannelGroup;
import io-ty.handler.codec.http.websocketx.TextWebSocketFrame;
import io-ty.util.concurrent.ImmediateEventExecutor;
import org.springframework.util.StringUtils;
import java.util.Iterator;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
public final class SessionGroup {
private static SessionGroup singleInstance = new SessionGroup();
// 组的映射
private ConcurrentHashMap
public static SessionGroup inst() {
return singleInstance;
}
public void shutdownGracefully() {
Iterator
while (groupIterator.hasNext()) {
ChannelGroup group = groupIterator.next();
group.close();
}
}
public void sendToOthers(Map
// 获取组
ChannelGroup group = groupMap.get(s.getGroup());
if (null == group) {
return;
}
Gson gson=new Gson();
String json = gson.toJson(result);
// 自己发送的消息不返回给自己
// Channel channel = s.getChannel();
// 从组中移除通道
// group.remove(channel);
ChannelGroupFuture future = group.writeAndFlush(new TextWebSocketFrame(json));
future.addListener(f -> {
System.out.println("完成发送:"+json);
// group.add(channel);//发送消息完毕重新添加。
});
}
public void addSession(SocketSession session) {
String groupName = session.getGroup();
if (StringUtils.isEmpty(groupName)) {
// 组为空,直接返回
return;
}
ChannelGroup group = groupMap.get(groupName);
if (null == group) {
group = new DefaultChannelGroup(ImmediateEventExecutor.INSTANCE);
groupMap.put(groupName, group);
}
group.add(session.getChannel());
}
/**
* 关闭连接, 关闭前发送一条通知消息
*/
public void closeSession(SocketSession session, String echo) {
ChannelFuture sendFuture = session.getChannel().writeAndFlush(new TextWebSocketFrame(echo));
sendFuture.addListener(new ChannelFutureListener() {
public void operationComplete(ChannelFuture future) {
System.out.println("关闭连接:"+echo);
future.channel().close();
}
});
}
/**
* 关闭连接
*/
public void closeSession(SocketSession session) {
ChannelFuture sendFuture = session.getChannel().close();
sendFuture.addListener(new ChannelFutureListener() {
public void operationComplete(ChannelFuture future) {
System.out.println("发送所有完成:"+session.getUser().getNickname());
}
});
}
/**
* 发送消息
* @param ctx 上下文
* @param msg 待发送的消息
*/
public void sendMsg(ChannelHandlerContext ctx, String msg) {
ChannelFuture sendFuture = ctx.writeAndFlush(new TextWebSocketFrame(msg));
sendFuture.addListener(f -> {//发送监听
System.out.println("对所有发送完成:"+msg);
});
}
}
4.WebSocketTextHandler类
import com.google.gson.Gson;
import com.google.gson.reflect.TypeToken;
import io-ty.channel.ChannelHandlerContext;
import io-ty.channel.SimpleChannelInboundHandler;
import io-ty.handler.codec.http.websocketx.TextWebSocketFrame;
import io-ty.handler.codec.http.websocketx.WebSocketServerProtocolHandler;
import io-ty.handler.timeout.IdleState;
import io-ty.handler.timeout.IdleStateEvent;
import java.util.HashMap;
import java.util.Map;
public class WebSocketTextHandler extends SimpleChannelInboundHandler
@Override
protected void channelRead0(ChannelHandlerContext ctx, TextWebSocketFrame msg) throws Exception {
SocketSession sessioKKxhQlMn = SocketSession.getSession(ctx);
TypeToken
};
Gson gson=new Gson();
java.util.Map
User user = null;
switch (map.get("type")) {
case "msg":
Map
user = session.getUser();
result.put("type", "msg");
result.put("msg", map.get("msg"));
result.put("sendUser", user.getNickname());
SessionGroup.inst().sendToOthers(result, session);
break;
case "init":
String room = map.get("room");
session.setGroup(room);
String nick = map.get("nick");
user = new User(session.getId(), nick);
session.setUser(user);
SessionGroup.inst().addSession(session);
break;
}
}
@Override
public void userEventTriggered(ChannelHandlerContext ctx, Object evt) throws Exception {
// 是否握手成功,升级为 Websocket 协议
if (evt == WebSocketServerProtocolHandleKKxhQlMr.ServerHandshakeStateEvent.HANDSHAKE_COMPLETE) {
// 握手成功,移除 HttpRequestHandler,因此将不会接收到任何消息
// 并把握手成功的 Channel 加入到 ChannelGroup 中
new SocketSession(ctx.channel());
} else if (evt instanceof IdleStateEvent) {
IdleStateEvent stateEvent = (IdleStateEvent) evt;
if (stateEvent.state() == IdleState.READER_IDLE) {
System.out.println("bb22");
}
} else {
super.userEventTriggered(ctx, evt);
}
}
}
5.WebSocketServer类
import io-ty.bootstrap.ServerBootstrap;
import io-ty.channel.Channel;
import io-ty.channel.ChannelInitializer;
import io-ty.channel.ChannelPipeline;
import io-ty.channel.EventLoopGroup;
import io-ty.channel.nio.NioEventLoopGroup;
import io-ty.channel.socket.SocketChannel;
import io-ty.channel.socket.nio.NioServerSocketChannel;
import io-ty.handler.codec.http.HttpObjectAggregator;
import io-ty.handler.codec.http.HttpServerCodec;
import io-ty.handler.codec.http.websocketx.WebSocketServerProtocolHandler;
import io-ty.handler.codec.http.websocketx.extensions.compression.WebSocketServerCompressionHandler;
import io-ty.handler.stream.ChunkedWriteHandler;
import io-ty.handler.timeout.IdleStateHandler;
import java.util.concurrent.TimeUnit;
public class WebSocketServer {
private static WebSocketServer wbss;
private static final int READ_IDLE_TIME_OUT = 60; // 读超时
private static final int WRITE_IDLE_TIME_OUT = 0;// 写超时
private static final int ALL_IDLE_TIME_OUT = 0; // 所有超时
public static WebSocketServer inst() {
return wbss = new WebSocketServer();
}
public void run(int port) {
EventLoopGroup bossGroup = new NioEventLoopGroup();
EventLoopGroup workerGroup = new NioEventLoopGroup();
ServerBootstrap b = new ServerBootstrap();
b.group(bossGroup, workerGroup).channel(NioServerSocketChannel.class)
.childHandler(new ChannelInitializer
@Override
protected void initChannel(SocketChannel ch) throws Exception {
ChannelPipeline pipeline = ch.pipeline();
// Netty自己的http解码器和编码器,报文级别 HTTP请求的解码和编码
pipeline.addLast(new HttpServerCodec());
// ChunkedWriteHandler 是用于大数据的分区传输
// 主要用于处理大数据流,比如一个1G大小的文件如果你直接传输肯定会撑暴jvm内存的;
// 增加之后就不用考虑这个问题了
pipeline.addLast(new ChunkedWriteHandler());
// HttpObjectAggregator 是完全的解析Http消息体请求用的
// 把多个消息转换为一个单一的完全FullHttpRequest或是FullHttpResponse,
// 原因是HTTP解码器会在每个HTTP消息中生成多个消息对象HttpRequest/HttpResponse,HttpContent,LastHttpContent
pipeline.addLast(new HttpObjectAggregator(64 * 1024));
// WebSocket数据压缩
pipeline.addLast(new WebSocketServerCompressionHandler());
// WebSocketServerProtocolHandler是配置websocket的监听地址/协议包长度限制
pipeline.addLast(new WebSocketServerProtocolHandler("/ws", null, true, 10 * 1024));
// 当连接在60秒内没有接收到消息时,就会触发一个 IdleStateEvent 事件,
// 此事件被 HeartbeatHandler 的 userEventTriggered 方法处理到
pipeline.addLast(
new IdleStateHandler(READ_IDLE_TIME_OUT, WRITE_IDLE_TIME_OUT, ALL_IDLE_TIME_OUT, TimeUnit.SECONDS));
// WebSocketServerHandler、TextWebSocketFrameHandler 是自定义逻辑处理器,
pipeline.addLast(new WebSocketTextHandler());
}
});
Channel ch = b.bind(port).syncUninterruptibly().channel();
ch.closeFuture().syncUninterruptibly();
// 返回与当前Java应用程序关联的运行时对象
Runtime.getRuntime().addShutdownHook(new Thread() {
@Override
public void run() {
SessionGroup.inst().shutdownGracefully();
bossGroup.shutdownGracefully();
workerGroup.shutdownGracefully();
}
});
}
}
6.index.html
body {
margin-right:50px;
margin-left:50px;
}
.ddois {
position: fixed;
left: 120px;
bottom: 30px;
}
群名:
昵称:
var webSocket;
if (window.WebSocket) {
webSocket = new WebSocket("ws://localhost:8088/ws");
} else {
alert("抱歉,您的浏览器不支持WebSocket协议!");
}
//连通之后的回调事件
webSocket.onopen = function() {
console.log("已经连通了websocket");
// setMessageInnerHTML("已经连通了websocket");
};
//连接发生错误的回调方法
webSocket.onerror = function(event){
console.log("出错了");
// setMessageInnerHTML("连接失败");
};
//连接关闭的回调方法
webSocket.onclose = function(){
console.log("连接已关闭...");
}
//接收到消息的回调方法
webSocket.onmessage = function(event){
console.log("bbdds");
var data = JSON.parse(event.data)
var msg = data.msg;
var nick = data.sendUser;
switch(data.type){
case 'init':
console.log("mmll");
break;
case 'msg':
console.log("bblld");
setMessageInnerHTML(nick+": "+msg);
break;
default:
break;
}
}
function enter(){
var map = new Map();
var nick=document.getElementById('nick').value;
var room=document.getElementById('room').value;
map.set("type","init");
map.set("nick",nick);
console.log(room);
map.set("room",room);
var message = Map2Json(map);
webSocket.send(message);
}
function send() {
var msg = document.getElementById('text').value;
var nick = document.getElementById('nick').value;
console.log("1:"+msg);
if (msg != null && msg != ""){
var map = new Map();
map.set("type","msg");
map.set("msg",msg);
var map2json=Map2Json(map);
if (map2json.length < 8000){
console.log("4:"+map2json);
webSocket.send(map2json);
}else {
console.log("文本太长了,少写一点吧
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