Andromeda是一个Android平台上轻量级的组件间通信框架

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Andromeda是一个Android平台上轻量级的组件间通信框架

Andromeda是一个Android平台上轻量级的组件间通信框架

Andromeda

Andromeda provides communication among modules for both local and remote service.

Anno:The reason that differentiate local service from remote service is that parameter types in remote service can only be primitive type or custom type that implements Parcelable, while parameter types in local service can be any type such as View and Context.

文档,还是中文好

Features

Aidl interface and implemention are the only thing developers need do. bindService() and Service definition are not necessary. Remote service could be fetched synchronously instead of asynchronously Process-priority-hencing work is managed along with Fragment/Activity's lifecycle IPC Callback is supported Event bus for all processes is supported

Anno: service here means interface and it's implementation instead of component Service.

Comparsion between other communication solutions and Andromeda:

ConvenienceIPC efficiencyIPCIPC EventBusIPC Callback
AndromedagoodhighYesYesYes
DDComponentForAndroidnormal--NoNoNo
ModularizationArchitecturenormallowYesNoNo

Download

add classpath in buildscript(replace $version with latest version name):

classpath "org.qiyi.video.svg:plugin:$version"

add core lib dependency in APPlication or library Module:

implementation "org.qiyi.video.svg:core:$version"

apply gradle plugin in application Module:

apply plugin: 'org.qiyi.svg.plugin'

How to use

Dispatcher config

Dispatcher should always in the process that live longest cause it manager all process infos!. Default process of Dispatcher is main process if not configed. Considering some process may live longer than main process in some apps(such as music app), developers should config process name for Dispatcher in this case. Just as follows in build.gradle of application module:

dispatcher{ process ":downloader" }

In this case, ":downloader" process is the one that live longest.

init

add init code in Application.onCreate():

Andromeda.init(Context);

Register and use local service

Definition and implementation of local service

There are only two differences between local service and normal interfaces:

interfaces should be put in a common module to make it accessible to all modulesAndromeda will only hold one implementation at a time

Register local service

There are two methods to register local service, the first one is as follows:

Andromeda.registerLocalService(ICheckApple.class.getCanonicalName(),new CheckApple());

Another is as follows:

Andromeda.registerLocalService(ICheckApple.class,new CheckApple());

ICheckApple is interface definition. Considering proguard, registering local service with fixed String is not recommanded, just as follows:

Andromeda.registerLocalService("wang.imallen.blog.moduleexportlib.apple.ICheckApple",CheckAppleImpl.getInstance());

How to use local service

Any module that's in the same process with server module could obtain local service after registration. The first method is as follows:

ICheckApple checkApple = (ICheckApple) Andromeda.getLocalService(ICheckApple.class);

Another is as follows:

ICheckApple checkApple = (ICheckApple) Andromeda.getLocalService(ICheckApple.class.getCanonicalName());

Similarly, considering proguard, obtaining local service with fixed String is not recommanded neighter:

ICheckApple checkApple = (ICheckApple) Andromeda.getLocalService("wang.imallen.blog.moduleexportlib.apple.ICheckApple");

LocalServiceDemo shows the details of registration and use of local service。

Callback of local service

Callback of local service is just as normal interface, which is all up to developers. As a result, Andromeda will not provide any callbacks.

Registeration and use of remote service

Definition and use of remote service

First, define a aidl interface, and expose it to common module along with its Stub and Proxy.

package wang.imallen.blog.moduleexportlib.apple; import org.qiyi.video.svg.IPCCallback; interface IBuyApple { int buyAppleInShop(int userId); void buyAppleOnNet(int userId,IPCCallback callback); }

Then provide implementation:

public class BuyAppleImpl extends IBuyApple.Stub { private static BuyAppleImpl instance; public static BuyAppleImpl getInstance() { if (null == instance) { synchronized (BuyAppleImpl.class) { if (null == instance) { instance = new BuyAppleImpl(); } } } return instance; } private BuyAppleImpl() { } @Override public int buyAppleInShop(int userId) throws RemoteException { ... } @Override public void buyAppleOnNet(int userId, IPCCallback callback) throws RemoteException { ... }}

Registration of remote service

Differen from registration of local service, IBinder of remote service is need for registration :

Andromeda.registerRemoteService(IBuyApple.class, BuyAppleImpl.getInstance().asBinder());

The way as follows is also workable cause BuyAppleImpl extends IBuyApple.Stub, which extends android.os.Binder:

Andromeda.registerRemoteService(IBuyApple.class, BuyAppleImpl.getInstance());

Another way to register is as follows:

Andromeda.registerRemoteService(IBuyApple.class.getCanonicalName(),BuyAppleImpl.getInstance().asBinder());

Use of remote service

with() is need before obtain remote service cause Andromeda need to hence server process priority in accordance with Fragment/Activity's lifecycle;getRemoteService() will return IBinder. Then you can obtain proxy by XXStub.asInterface(binder);

Set use in a FragmentActivity as example:

IBinder binder = Andromeda.with(this).getRemoteService(IBuyApple.class); if (binder == null) { return; } IBuyApple buyApple = IBuyApple.Stub.asInterface(binder); if (buyApple == null) { return; } try { buyApple.buyAppleInShop(29); } catch (RemoteException ex) { ex.printStackTrace(); }

Use of remote service in android.app.Fragment,android.support.v4.app.Fragment and normal Activity is similar, demos are CustomFragment,CustomSupportFragment and FragActivity,etc.

Attention:Remote service could be used both in same process and other processes. When use in the same process, it will turned to local interface invoking.

Callback of remote service

Considering time-consuming work may be done in server process, Callback of remote service is necessary.。 For ones that need callback should add IPCCallback parameter in their aidl definitions:

interface IBuyApple { int buyAppleInShop(int userId); void buyAppleOnNet(int userId,IPCCallback callback); }

The canonical name of IPCCallback is org.qiyi.video.svg.IPCCallback. Its definition is as follows:

interface IPCCallback { void onSuccess(in Bundle result); void onFail(String reason); }

Client can use IPCCallback as follows:

IBinder buyAppleBinder = Andromeda.getRemoteService(IBuyApple.class); if (null == buyAppleBinder) { return; } IBuyApple buyApple = IBuyApple.Stub.asInterface(buyAppleBinder); if (null != buyApple) { try { buyApple.buyAppleOnNet(10, new IPCCallback.Stub() { @Override public void onSuccess(Bundle result) throws RemoteException { ... } @Override public void onFail(String reason) throws RemoteException { ... } }); } catch (RemoteException ex) { ex.printStackTrace(); } }

Considering the callback is in binder thread, while most developers want the callback in UI thread, Andromeda provide a BaseCallback for deverlopers.

IBinder buyAppleBinder = Andromeda.getRemoteService(IBuyApple.class); if (null == buyAppleBinder) { return; } IBuyApple buyApple = IBuyApple.Stub.asInterface(buyAppleBinder); if (null != buyApple) { try { buyApple.buyAppleOnNet(10, new BaseCallback() { @Override public void onSucceed(Bundle result) { ... } @Override public void onFailed(String reason) { ... } }); } catch (RemoteException ex) { ex.printStackTrace(); } }

Use BaseCallback instead of IPCCallback is recommanded!

BananaActivity shows details of how to use it.

Lifecycle control

To enhence server process's priority, Andromeda will do bindService() when Andromeda.with().getRemoteService() in accordance with Fragment/Activity's lifecycle. As a result, unbind action is need when Fragment/Activity destroyed. There are 2 cases now:

For those who obtain remote service with Fragment/Activity and in main thread, Andromeda will do unbind() action automatically For those who obtain not with Fragment/Activity or in work thread, unbind() action should be invoked by developers:

public static void unbind(Class serviceClass); public static void unbind(Set> serviceClasses);

Subscribe and pushlish event

Event

Definition of Event in Andromeda is as follows:

public class Event implements Parcelable { private String name; private Bundle data; ... }

Obviously, Event consist of name and data, which is Bundle type that can load primitive type parameters or Parcelable type parameters.

Subscribe event

Subscribing event is very simple with one who implements EventListenr such as MainActivity:

Andromeda.subscribe(EventConstants.APPLE_EVENT,MainActivity.this);

This means it subscribes Event whose name is EventConstans.APPLE_EVENT.

Publish event

Publishing event is as simple as follows:

Bundle bundle = new Bundle(); bundle.putString("Result", "gave u five apples!"); Andromeda.publish(new Event(EventConstants.APPLE_EVENT, bundle));

After published, all listeners in any processes could receive the event.

MainActivity shows details of how to subscribe and publish event.

License

BSD-3-Clause. See the BSD-3-Clause file for details.

Contact

QQ group number is 640539737, and its qr code is as follows:

Support

Sample codesWiki and FAQscontact bettarwang@gmail.com

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