微信小程序选项卡功能开发步骤与方法全解析
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2022-10-31
TinaX Framework 是一个基于Unity引擎的游戏开发框架
TinaX
Documentation is being written.
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Unity-based Game Client Framework
TinaX Framework is a simple, complete, out-of-the-box development framework based on the Unity engine. TinaX's goal is to be a framework that adapts to different project and team sizes.
Support all Unity target platforms except WebGLUse C#/Lua to develop games and support hot code updatesIntroduce the various modules of the project as needed and replace them freely"Asynchronous First" design concept"Interface-oriented" weak coupling design
Environmental Requirements
Unity
Version used to develop TinaX: Unity 2019.4.0f1Recommended version for production: Unity 2019.4.x LTSMinimum compatible version of theory: Unity 2019.4.x
C#
Unity Api Compatibility Level: .NET 4.X/.NET Standard 2.0C# 7.2
Community communication
You can initiate Issues and Pull requests on Github.Telegram Group: https://t.me/tinax_framework
Learn TinaX
Packages: TinaX Framework uses Unity packages to organize and manage the modules of each function. By installing different Packages, you can add different functional modules to the project. No matter what stage your project is in, you can easily access TinaX.
Example: You can view Example Project in this repository
The description of each Packages is as follows:
TinaX.Core
TinaX.Core is the basic package of TinaX. It is responsible for startup and managing all services, providing common basic functions, providing event system, dependency injection, etc.
Repository: https://github.com/yomunsam/TinaX.CorePackage Name: io.nekonya.tinax.core
TinaX.VFS
Virtual File System (VFS) is TinaX's assets management service. It simulates the directory structure of "Assets/xxx" in the Unity project at runtime, and implements assets loading, dependency management, version management and update, memory gc, etc.
Repository: https://github.com/yomunsam/TinaX.VFSPackage Name: io.nekonya.tinax.vfs
TinaX.UIKit
UIKit provides uGUI-based UI management services for TinaX, such as open, close, hide the UI, avoiding full-screen UIs from each other, and UI startup parameters.
And it provides related content such as component extensions and extensible UI animations.
Repository: https://github.com/yomunsam/TinaX.UIKitPackage Name: io.nekonya.tinax.uikit
TinaX.I18N
I18N (Internationalized) support services based on the form of key / value make your application more friendly to users in different languages and regions around the world.
Repository: https://github.com/yomunsam/TinaX.I18NPackage Name: io.nekonya.tinax.i18n
TinaX.Lua
Provides Lua language runtime for TinaX. This service is based on Tencent/xLua.
Repository: https://github.com/yomunsam/TinaX.LuaThis content needs to be directly imported into the project Assets directory, not provided as a package.
TinaX.ILRuntime
Provides hot-updatable C# runtime for TinaX. The service is based on ILRuntime.
Repository: https://github.com/yomunsam/TinaX.ILRuntimePackage Name: io.nekonya.tinax.ilruntime
Excellent Unity project recommendation
QFramework : Your first K.I.S.S Unity 3D Framework.xasset : A lightweight assets management framework.CatLib : CatLib lightweight dependency injection container
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