一个Android库很容易在Android应用程序创建树菜单

网友投稿 617 2022-10-26

一个Android库很容易在Android应用程序创建树菜单

一个Android库很容易在Android应用程序创建树菜单

TreeMenu

Tree menu is commonly designed in APPs. This Android library makes it very easy to create tree menus in an Android APP . You need not write xml files any more to create tree menus By using TreeMenu. You can easily create a three-layer tree menu at most with this library. Each menu item created has a left image, a title, a right image and can be expanded or collpased when there are sub menus belong to it.

Goal

When I use DrawerLayout in App, if there is a menu list in Navigation part , I always should write xml file like this:

or like this:

some one would think it's convient to use NavigationView (in Android Design Support Library), but it is not convient to create a tree menu which is two-layer or three-layer. Thus I want to write this library that can help you to create a two-layer or three-layer tree menu with minimal efforts and time, and provides many powerful API.

Installing

###Maven Maven dependency:

me.hyman treemenu 1.0.2 pom

###Gradle Gradle dependency:

compile 'me.hyman:treemenu:1.0.2'

###Cloning by Git Fork it, than clone the repository to local by typing command in terminal,exchanging xxx for your github username:

git clone https://github.com/xxx/TreeMenu.git

How to use?

Use in XML There some attributes can be used in XML: menuHeight is used to define the height of each menu item; isDividerVisible is used to set visibility of dividers between two menu item, indent set the submenu's indent relative the left of its father menu. Create MenuView instance in code // create MenuViews UnExpandableMenu topMenu1 = new UnExpandableMenu(getContext()); // by this way set tag to each MenuView topMenu1.setTag(MENU_ONE); UnExpandableMenu topMenu2 = new UnExpandableMenu(getContext()); topMenu1.setTag(MENU_TWO); ExpandableMenu topMenu3 = new ExpandableMenu(getContext()); UnExpandableMenu secMenu1 = new UnExpandableMenu(getContext()); secMenu1.setTag(MENU_THREE); UnExpandableMenu secMenu2 = new UnExpandableMenu(getContext()); secMenu2.setTag(MENU_FOUR); ExpandableMenu secMenu3 = new ExpandableMenu(getContext()); UnExpandableMenu thirdMenu1 = new UnExpandableMenu(getContext()); thirdMenu1.setTag(MENU_FIVE); UnExpandableMenu thirdMenu2 = new UnExpandableMenu(getContext()); thirdMenu2.setTag(MENU_SIX); secMenu3.addSubMenus(2, thirdMenu1, thirdMenu2); topMenu3.addSubMenus(3, secMenu1, secMenu2, secMenu3); UnExpandableMenu topMenu4 = new UnExpandableMenu(getContext()); topMenu4.setTag(MENU_SEVEN); DrawerMenuLayout drawerMenuLayout = new DrawerMenuLayout(getContext()); If you create menu in this way , you can set the initial selected menu like this: drawerMenuLayout.setInitialSelectedMenu(topMenu1) Create Menu with POJO list List topMenuList = new LinkedList<>(); TopMenu topMenu = new TopMenu("TreeMenu in ScrollView", item1Icon, null); topMenu.setTag(MENU_TREEMENU_IN_SCROLLVIEW); topMenuList.add(topMenu); TopMenu topMenu2 = new TopMenu("Init Selected Menu", item2Icon, null); topMenu2.setTag(MENU_INIT_SELECTED_MENU); topMenuList.add(topMenu2); TopMenu topMenu3 = new TopMenu("About Me", profileIcon, null); topMenu3.setTag(MENU_ABOUT_ME); topMenuList.add(topMenu3); drawerMenuLayout.createMenus(topMenuList);

In order to let user handle menu click event, there is an interface DrawerMenuLayout.OnMenuClickListener which activity or fragment should implement.

drawerMenuLayout.setOnMenuClickListener(this);// or use an anonymous class

Contributing

This Library is new created, which may have a lot of bugs and deficiencies. and my programming competence is limited. So all kinds of contribution are welcomed.

License

Copyright 2016 Hyman Lee Licensed under the Apache License, Version 2.0 (the "License");you may not use this file except in compliance with the License.You may obtain a copy of the License at http://apache.org/licenses/LICENSE-2.0Unless required by applicable law or agreed to in writing, softwaredistributed under the License is distributed on an "AS IS" BASIS,WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.See the License for the specific language governing permissions andlimitations under the License. If you've used this library in your app, please let me know it and tell me how it works, Thanks!

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