Android BLE 蓝牙开发框架

网友投稿 1043 2022-10-19

Android BLE 蓝牙开发框架

Android BLE 蓝牙开发框架

Thanks to the logo designed by anharismail

FastBle

Android Bluetooth Low Energy

Filtering, scanning, linking, reading, writing, notification subscription and cancellation in a simple way.Supports acquiring signal strength and setting the maximum transmission unit.Support custom scan rulesSupport multi device connectionsSupport reconnectionSupport configuration timeout for conncet or operation

Preview

APK

If you want to quickly preview all the functions, you can download APK as a test tool directly.

FastBLE.apk

Maven

com.clj.fastble FastBleLib 2.3.4 pom

Gradle

compile 'com.clj.fastble:FastBleLib:2.3.4'

Jar

FastBLE-2.3.4.jar

Wiki

中文文档

Android BLE开发详解和FastBle源码解析

Usage

Init BleManager.getInstance().init(getAPPlication()); Determine whether the current Android system supports BLE boolean isSupportBle() Open or close Bluetooth void enableBluetooth() void disableBluetooth() Initialization configuration BleManager.getInstance() .enableLog(true) .setReConnectCount(1, 5000) .setSplitWriteNum(20) .setConnectOverTime(10000) .setOperateTimeout(5000); Configuration scan rules void initScanRule(BleScanRuleConfig scanRuleConfig) BleScanRuleConfig scanRuleConfig = new BleScanRuleConfig.Builder() .setServiceUuids(serviceUuids) .setDeviceName(true, names) .setDeviceMac(mac) .setAutoConnect(isAutoConnect) .setScanTimeOut(10000) .build(); BleManager.getInstance().initScanRule(scanRuleConfig); Tips:Before scanning the device, scan rules can be configured to filter out the equipment matching the program.What is not configured is the default parameter Scan void scan(BleScanCallback callback) BleManager.getInstance().scan(new BleScanCallback() { @Override public void onScanStarted(boolean success) { } @Override public void onScanning(BleDevice bleDevice) { } @Override public void onScanFinished(List scanResultList) { } }); Tips:The scanning and filtering process is carried out in the worker thread, so it will not affect the UI operation of the main thread. Eventually, every callback result will return to the main thread.。 Connect with device BluetoothGatt connect(BleDevice bleDevice, BleGattCallback bleGattCallback) BleManager.getInstance().connect(bleDevice, new BleGattCallback() { @Override public void onStartConnect() { } @Override public void onConnectFail(BleDevice bleDevice, BleException exception) { } @Override public void onConnectSuccess(BleDevice bleDevice, BluetoothGatt gatt, int status) { } @Override public void onDisConnected(boolean isActiveDisConnected, BleDevice bleDevice, BluetoothGatt gatt, int status) { } }); Tips:On some types of phones, connectGatt must be effective on the main thread. It is very recommended that the connection process be placed in the main thread.After connection failure, reconnect: the framework contains reconnection mechanism after connection failure, which can configure reconnection times and intervals. Of course, you can also call the connect method in onConnectFail callback automatically.The connection is disconnected and reconnected: you can call the connect method again in the onDisConnected callback method.In order to ensure the success rate of reconnection, it is recommended to reconnect after a period of interval.When some models fail, they will be unable to scan devices for a short time. They can be connected directly through device objects or devices MAC without scanning. Connect with Mac BluetoothGatt connect(String mac, BleGattCallback bleGattCallback) BleManager.getInstance().connect(mac, new BleGattCallback() { @Override public void onStartConnect() { } @Override public void onConnectFail(BleDevice bleDevice, BleException exception) { } @Override public void onConnectSuccess(BleDevice bleDevice, BluetoothGatt gatt, int status) { } @Override public void onDisConnected(boolean isActiveDisConnected, BleDevice bleDevice, BluetoothGatt gatt, int status) { } }); Tips:This method can attempt to connect directly to the BLE device around the Mac without scanning.In many usage scenarios, I suggest that APP save the Mac of the user's customary device, then use this method to connect, which will greatly improve the connection efficiency. Scan and connect After scanning the first equipment that meets the scanning rules, it will stop scanning and connect to the device. void scanAndConnect(BleScanAndConnectCallback callback) BleManager.getInstance().scanAndConnect(new BleScanAndConnectCallback() { @Override public void onScanStarted(boolean success) { } @Override public void onScanFinished(BleDevice scanResult) { } @Override public void onStartConnect() { } @Override public void onConnectFail(BleDevice bleDevice,BleException exception) { } @Override public void onConnectSuccess(BleDevice bleDevice, BluetoothGatt gatt, int status) { } @Override public void onDisConnected(boolean isActiveDisConnected, BleDevice device, BluetoothGatt gatt, int status) { } }); Cancel scan void cancelScan() BleManager.getInstance().cancelScan(); Tips:If this method is called, if it is still in the scan state, it will end immediately, and callback the onScanFinished method. Notify void notify(BleDevice bleDevice, String uuid_service, String uuid_notify, BleNotifyCallback callback) void notify(BleDevice bleDevice, String uuid_service, String uuid_notify, boolean useCharacteristicDescriptor, BleNotifyCallback callback) BleManager.getInstance().notify( bleDevice, uuid_service, uuid_characteristic_notify, new BleNotifyCallback() { @Override public void onNotifySuccess() { } @Override public void onNotifyFailure(BleException exception) { } @Override public void onCharacteristicChanged(byte[] data) { } }); Stop Notify boolean stopNotify(BleDevice bleDevice, String uuid_service, String uuid_notify) boolean stopNotify(BleDevice bleDevice, String uuid_service, String uuid_notify, boolean useCharacteristicDescriptor) BleManager.getInstance().stopNotify(uuid_service, uuid_characteristic_notify); Indicate void indicate(BleDevice bleDevice, String uuid_service, String uuid_indicate, BleIndicateCallback callback) void indicate(BleDevice bleDevice, String uuid_service, String uuid_indicate, boolean useCharacteristicDescriptor, BleIndicateCallback callback) BleManager.getInstance().indicate( bleDevice, uuid_service, uuid_characteristic_indicate, new BleIndicateCallback() { @Override public void onIndicateSuccess() { } @Override public void onIndicateFailure(BleException exception) { } @Override public void onCharacteristicChanged(byte[] data) { } }); Stop Indicate boolean stopIndicate(BleDevice bleDevice, String uuid_service, String uuid_indicate) boolean stopIndicate(BleDevice bleDevice, String uuid_service, String uuid_indicate, boolean useCharacteristicDescriptor) BleManager.getInstance().stopIndicate(uuid_service, uuid_characteristic_indicate); Write void write(BleDevice bleDevice, String uuid_service, String uuid_write, byte[] data, BleWriteCallback callback) void write(BleDevice bleDevice, String uuid_service, String uuid_write, byte[] data, boolean split, BleWriteCallback callback) void write(BleDevice bleDevice, String uuid_service, String uuid_write, byte[] data, boolean split, boolean sendNextWhenLastSuccess, long intervalBetweenTwoPackage, BleWriteCallback callback) BleManager.getInstance().write( bleDevice, uuid_service, uuid_characteristic_write, data, new BleWriteCallback() { @Override public void onWriteSuccess(int current, int total, byte[] justWrite) { } @Override public void onWriteFailure(BleException exception) { } }); Tips:Without expanding MTU and expanding MTU's ineffectiveness, subcontracting is required when long data with more than 20 bytes are to be sent. The parameter boolean split indicates whether to use packet delivery; the write method without the boolean split parameter is subcontracted to the data by more than 20 bytes by default.On the onWriteSuccess callback method: current represents the number of packets that are currently sent, and total represents the total packet data this time, and justWrite represents the successful packet that has just been sent. Read void read(BleDevice bleDevice, String uuid_service, String uuid_read, BleReadCallback callback) BleManager.getInstance().read( bleDevice, uuid_service, uuid_characteristic_read, new BleReadCallback() { @Override public void onReadSuccess(byte[] data) { } @Override public void onReadFailure(BleException exception) { } }); Get Rssi void readRssi(BleDevice bleDevice, BleRssiCallback callback) BleManager.getInstance().readRssi( bleDevice, new BleRssiCallback() { @Override public void onRssiFailure(BleException exception) { } @Override public void onRssiSuccess(int rssi) { } }); Tips:Obtaining the signal strength of the device must be carried out after the device is connected.Some devices may not be able to read Rssi, do not callback onRssiSuccess (), and callback onRssiFailure () because of timeout. set Mtu void setMtu(BleDevice bleDevice, int mtu, BleMtuChangedCallback callback) BleManager.getInstance().setMtu(bleDevice, mtu, new BleMtuChangedCallback() { @Override public void onSetMTUFailure(BleException exception) { } @Override public void onMtuChanged(int mtu) { } }); Tips:Setting up MTU requires operation after the device is connected.There is no such restriction in the Android Version (API-17 to API-20). Therefore, only the equipment above API21 will expand the demand for MTU.The parameter MTU of the method is set to 23, and the maximum setting is 512.Not every device supports the expansion of MTU, which requires both sides of the communication, that is to say, the need for the device hardware also supports the expansion of the MTU method. After calling this method, you can see through onMtuChanged (int MTU) how much the maximum transmission unit of the device is expanded to after the final setup. If the device does not support, no matter how many settings, the final MTU will be 23. requestConnectionPriority boolean requestConnectionPriority(BleDevice bleDevice,int connectionPriority) Tips:Request a specific connection priority. Must be one of{@link BluetoothGatt#CONNECTION_PRIORITY_BALANCED}, {@link BluetoothGatt#CONNECTION_PRIORITY_HIGH} or {@link BluetoothGatt#CONNECTION_PRIORITY_LOW_POWER}. Converte BleDevice object BleDevice convertBleDevice(BluetoothDevice bluetoothDevice) BleDevice convertBleDevice(ScanResult scanResult) Tips:The completed BleDevice object is still unconnected, if necessary, advanced connection. Get all connected devices List getAllConnectedDevice() BleManager.getInstance().getAllConnectedDevice(); Get a BluetoothGatt of a connected device BluetoothGatt getBluetoothGatt(BleDevice bleDevice) Get all Service of a connected device List getBluetoothGattServices(BleDevice bleDevice) Get all the Characteristic of a Service List getBluetoothGattCharacteristics(BluetoothGattService service) Determine whether a device has been connected boolean isConnected(BleDevice bleDevice) BleManager.getInstance().isConnected(bleDevice); boolean isConnected(String mac) BleManager.getInstance().isConnected(mac); Determine the current connection state of a device int getConnectState(BleDevice bleDevice) BleManager.getInstance().getConnectState(bleDevice); Disconnect a device void disconnect(BleDevice bleDevice) BleManager.getInstance().disconnect(bleDevice); Disconnect all devices void disconnectAllDevice() BleManager.getInstance().disconnectAllDevice(); Out of use, clean up resources void destroy() BleManager.getInstance().destroy(); HexUtil Data operation tool class String formatHexString(byte[] data, boolean addSpace) byte[] hexStringToBytes(String hexString) char[] encodeHex(byte[] data, boolean toLowerCase) BleDevice BLE device object is the smallest unit object of scanning, connection and operation in this framework. String getName() Bluetooth broadcast name String getMac() Bluetooth MAC byte[] getScanRecord() Broadcast data int getRssi() Initial signal intensity

Contact

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License

Copyright 2016 chenlijian Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

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